Sega Dreamcast

The Sega Dreamcast (ドリームキャスト) is a home video game console manufactured by Sega as a successor to the Sega Saturn. It was originally released in November 1998, becoming the first machine to be released in what is now known as the sixth generation of video game consoles, sharing a platform with the PlayStation 2, Nintendo GameCube and the Xbox.
The Dreamcast is a small, white box with aesthetics designed to appeal to a wide-ranging audience. It was envisioned as an “128-bit” “super console”, designed to leapfrog “32-bit” and “64-bit” contemporaries in the form of the PlayStation and Nintendo 64, respectively (although from a technical standpoint, its main processor deals in 32-bit or 64-bit instructions, with the 128-bit figure coming from the graphics hardware). Incidentally the Dreamcast was the last home console to use “bits” as a selling point, with processing capabilities now typically measured in other ways.

Genesis Plus GX

Genesis Plus GX is a Sega multi-system emulator originally for the Nintendo GameCube and Nintendo Wii, developed by eke-eke. The author claims the emulator has accurate emulation and 100% compatibility with Sega Mega Drive, Mega-CD, Master System, Game Gear, and SG-1000 games. It also has preliminary Pico emulation. The emulator was originally based off Charles MacDonald’s Genesis Plus 1.2a. For Mega-CD games, ISO + WAV, BIN + CUE and ISO + OGG formats are supported; ISO + MP3 is not supported.

Some versions of the emulator were backported to Windows. Genesis Plus GX is also available for a variety of systems as an emulation core of the libretro gaming API.